glslEditor

glslEditor

This node is a simple GLSL editor. You can choose your GLSL version. Watch out, not all drivers support all versions: Ex. 130, 420, 430 and 440 are not supported in macOS. In types for the moment we only support fragment shaders. "fragment (ShaderToy)" creates wrappes so it follows the ShaderToy specs.

Pack: GLSL Nodes

custom_nodes.comfyui_glslnodes

Inputs (3)

NameTypeRequired
versionCOMBOrequired
codeSTRINGrequired
typeCOMBOrequired

Outputs (1)

NameType
GLSL_CODEGLSL_CODE