glslEditor
glslEditor
This node is a simple GLSL editor. You can choose your GLSL version. Watch out, not all drivers support all versions: Ex. 130, 420, 430 and 440 are not supported in macOS. In types for the moment we only support fragment shaders. "fragment (ShaderToy)" creates wrappes so it follows the ShaderToy specs.
Pack: GLSL Nodes
custom_nodes.comfyui_glslnodes
Inputs (3)
Outputs (1)
| Name | Type |
|---|---|
| GLSL_CODE | GLSL_CODE |